Anyone who is a fan of RPG’s (Role Playing Games), has played or at least heard of Planescape Torment. For those of you who haven’t played it and have no idea what it is – It is quite simply one of the awesomest games of all time. In March of 2013, inXile Games announced a Kickstarter campaign to raise money for a sequel to Planescape Torment. They met their goal of $600,000 in the first six hours of the campaign and then went WAY beyond it. They raised over $4 million in pledges and set the record for the highest backed video game on Kickstarter. The game was originally slated for a December 2014 release but was pushed back to February 2017. And it was well worth the wait!
Tides of Numenera is set one billion years in the future. In this far off, distant future, a man has discovered how to transfer his consciousness from one body to another, granting him a form of immortality. When he leaves an old body behind, a new consciousness enters it, the bodies become mortal and sentient. In the beginning, the man would treat these “castoffs” as his children, but over time he began to ignore them. The man stylizes himself as a god and the people begin to call him the “Changing God”. A creature, “The Sorrow”, arises to stop the man from cheating death any longer. The Sorrow hunts this Changing God and his castoffs. Your story begins as the Changing God leaves a body and enters a new one. The vacated body becomes the Last Castoff. You are the Last Castoff and this is your story.
Tides of Numenera plays a lot like a pen and paper RPG and puts a higher focus on the interactions between characters than it does on other aspects of the game. Rather than creating your character before you begin, you are thrown right into the story. The decisions you make create the character and help you decide who you will be. You can change it, but for me, it is more fun to go with the game’s recommendation. The in-game tutorial is well put together and helps you get through some of the more challenging aspects of a full-fledged RPG.
I enjoyed playing the game immensely and it brought back some nostalgia for the good old days, of Baldur’s Gate, Neverwinter Nights and other such games. The controls were easy to learn and the game moved at a steady pace. I can’t wait to dive back in and play some more!
The game was released on February 28th on various platforms. Today it is now available on GeForce Now for the NVIDIA SHIELD. It is compatible with both the SHIELD TV as well as my three-year-old SHIELD Tablet! The game is available to purchase on GeForce Now for $44.99. When you buy it through GeForce Now, you also get a free code to get the game on Steam as well!
Roy likes to dabble in all things Android and contributes everywhere he can. He owns the site rwilco12.com and its accompanying forum, he develops his own apps and ROM’s, is a Moderator and Recognized Developer on XDA-Developers.com and is the VP of Public Relations for AndroidFileHost.com.